For the new permanent exhibition of Hong Kong Science Museum we developed an app with gamified content about biodiversity.
Working in close cooperation with international exhibition designer Kingsmen, we worked on the concept, artwork, UI design and technical production of this game. Catch a Fish is a world class educational apps with game-design elements that teaches a young audience the importance of sustainable fishing.
The game is simple enough that it can be played in under 3 minutes. Check out Catch a Fish next time you visit the Science Museum.